![]() ![]() With Cornell and Reinhardt and Carrie in both games, if you collect the Storeroom Key, but didn't use it before you moved onto the next stage: the ( Outer Wall, the Tunnel or the Underground Waterway), it will be permanently stuck in your inventory for the rest of the game.The only exception is when he is knocked unconscious, where it'll just stand up and not move. The Frankenstein Gardener freezes in place the instant you go through the steel gates that lead to the mansion's back door.When you go back outside the scenery will be normal again. After defeating Ghost Cerberus, the darkness surrounding the scenery is supposed to go back to normal.If that doesn’t work then you’ll have to reload your save, or restart the stage all over again. To fix it, you must exit the area through the lower door, going back to the room where Cornell meets Ortega, then reenter. Furthermore, the spike/flooring doesn’t spawn back when it goes off-screen, so even if the player manages to survive the quest still can’t proceed, depending on how many spike/floorings disappeared. If the player is standing on it when it happens they’ll suffer a high fall hit. Only with Cornell, in the left tower, the rotating spike/flooring can disappear entirely without any reason.Only in Legacy of Darkness, if a Bomb Skeleton self-destructs on the player's character while being bitten by a Minor Vampire, both enemies will die, but the sound effects of the Minor Vampire's bite attack will still be heard.Only in Legacy of Darkness, a ghoul that is supposed to spawn behind the second gate that the player opens in the level doesn't always appear.Music will start playing again on your next cutscene. Just proceed through the game as if it was normal.If you save your game there, you can reload your save to notice that the music stopped playing. When you get the Deck Key and enter into the ship you'll see a save crystal, and a Skeleton coming up from an elevator.It's unknown if Konami made it intentional but in any case you just pass right through those images into a watery grave. Unfortunately a code is missing that allows players to stand on them. There are also many other debris you can clear a gap to as well, more particularly wooden barrels. When the ship sinks and you're left stranded on a wooden floorboard, by standing on the third-floating wooden box (or the forth platform from the White Jewel) you can clear a gap to a stone walkway way out in the distance.If you watch the cutscene all the way through however, water will have filled the ship to its maximum the instant gameplay becomes active. During the cutscene where the Sea Serpent puts its claws through the ship, press Start and skip the scene before the ship floods, and water won't have filled the ship yet.If he gets stuck, the only way to exit is by using a Library Card.Ĭastlevania ( N64)/ Castlevania: Legacy of Darkness Foggy Lake While falling in some rooms from the Reverse Clock Tower with diagonal corners, Alucard may get stuck in the corner or move to other room.Using Heart Refresh while changing the area may cause errors.There will be no music in the first stage until the player reaches the first boss or loses a life. In the title screen, wait until the second demonstration appears and start a new game. 3 Castlevania (N64)/ Castlevania: Legacy of Darkness. ![]()
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